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1. Sticky:Dev Blog - A new look for EVEGÇÖs UI GÇô feedback needed! - in EVE Information Portal [original thread]
Strata Maslav wrote: Focusing on the Neocom I feel like that each icon needs unique colouration. I like the aesthetic but each icon having it own unique colour scheme would allow users to locate desired icons faster. This was exactly my first...
- by CCP Optimal - at 2014.11.07 15:44:14
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2. Sticky:Dev Blog - A new look for EVEGÇÖs UI GÇô feedback needed! - in EVE Information Portal [original thread]
Peter Powers wrote: looks good in general, i just hope the transparent backgrounds can be.. turned less transparent by a button? i do that in the current ui by switching between that pinned and not pinned mode, as when i want to read something ...
- by CCP Optimal - at 2014.11.07 15:40:21
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3. Sticky:Dev Blog - A new look for EVEGÇÖs UI GÇô feedback needed! - in EVE Information Portal [original thread]
Caiman Graystock wrote: This is all well and good but please revisit module icons too, they look very dated. I know there was some whinging about turret icons when you did it before... but come on, sort it out! The idea is that actual items...
- by CCP Optimal - at 2014.11.07 15:23:17
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4. Sticky:Dev Blog: All Hail The Info Panels! - in EVE Information Portal [original thread]
Djakku wrote: Please provide an option to disable all, if not, most of it. It takes up space needed for more useful UI elements like watch list, fleet window, cargo, local etc. This can be very frustrating in PvP. Especially for players who do...
- by CCP Optimal - at 2013.01.25 14:08:00
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5. Sticky:Dev Blog: All Hail The Info Panels! - in EVE Information Portal [original thread]
Lost Hamster wrote: Hehe Posted on the 19. Jan http://www.eve-online.hu/gallery/pictures/20130119163057_5280.jpg Additionally, I really hope that the autopilot can be still managed in the MAP window. Looking statistical information about ...
- by CCP Optimal - at 2013.01.25 13:55:00
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6. Sticky:Dev Blog: All Hail The Info Panels! - in EVE Information Portal [original thread]
Eugene Spencer wrote: This is cool. I'd like to be able to reorganise waypoints by dragging them around the route info panel. So if I have a bunch of waypoints, say, Jita > Rens > Dodixie, I can click on Jita and drag it to after dodixi...
- by CCP Optimal - at 2013.01.25 13:36:00
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7. Sticky:Dev Blog: All Hail The Info Panels! - in EVE Information Portal [original thread]
Chribba wrote: PANELS! Looks really great! With the waypoints in the stars... does this mean I can MWD to the system now? And we can assume by default that all panels can be right-clicked and actions performed on the item "selected"? /c ...
- by CCP Optimal - at 2013.01.25 13:23:00
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8. Sticky:EVE Online: Retribution 1.0 Issues - in EVE Information Portal [original thread]
Solinuas wrote: So all of my inventory windows seem to have an invisible filter preventing me from seeing anything at all in any inventory window, it will register the amount of items, predicted value and such i just cant SEE any of it. Intere...
- by CCP Optimal - at 2012.12.04 12:13:00
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9. Sticky:Dev Blog: Inventory Improvements - in EVE Information Portal [original thread]
The new Active ship cargo window will take care of 2), but 1) is a good suggestion and I'll look into it personally. Pierced Brosmen wrote: Thank you so much for the improvements detailed in the dev blog. Looking forward to seeing them and usi...
- by CCP Optimal - at 2012.11.22 17:02:00
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10. Sticky:New dev blog: This Week In The Unified Inventory - in EVE Information Portal [original thread]
You can fix this yourself through the system menu / shortcuts tab. Just rebind ALT+C to "Open cargo of active ship" instead of "Open Inventory". Sanya Mazepa wrote: ALT + C inside station should open your cargo, instead it opens the unified in...
- by CCP Optimal - at 2012.05.29 20:37:00
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11. Sticky:New dev blog: This Week In The Unified Inventory - in EVE Information Portal [original thread]
This is a very good point. Now I can't promise that we'll get around to it right now, as there is plenty of other stuff that's higher in priority atm, but I'll note this down for sure. Tyberius Franklin wrote: Sarmatiko wrote: Quote: Loo...
- by CCP Optimal - at 2012.05.29 20:33:00
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12. Sticky:New dev blog: This Week In The Unified Inventory - in EVE Information Portal [original thread]
That works just fine on my machine. Probably because I just fixed it though. Will be on TQ later this week. GeeBee wrote: My open cargohold of active ship button is still broken. used to open cargohold of the ship then close it - could we get...
- by CCP Optimal - at 2012.05.29 19:58:00
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13. Sticky:New dev blog: This Week In The Unified Inventory - in EVE Information Portal [original thread]
I can certainly agree that there are systems within EVE much more broken than the old inventory, but you have to weight in that inventory is something used by everyone, so it might make sense to start there and do, for example, the corp window lat...
- by CCP Optimal - at 2012.05.28 00:14:00
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14. Sticky:New dev blog: This Week In The Unified Inventory - in EVE Information Portal [original thread]
I've not been able to be very active on the forums for the last couple of days simple because my time is better spent fixing defects as it is. First, on the SISI thing; it's true that we let a few issues slip us and that's regrettable, but it is...
- by CCP Optimal - at 2012.05.27 23:32:00
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15. Sticky:New dev blog: This Week In The Unified Inventory - in EVE Information Portal [original thread]
So you're basically saying that you didn't enjoy the new "Find a corpmate" minigame? But yeah, that's fixed now as well. Mr PrimaX wrote: Good changes/fixes +1 I guess we get members hangars in alphabetical order in the patch after this one ...
- by CCP Optimal - at 2012.05.27 21:24:00
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16. Sticky:New dev blog: Unified Inventory Changes - in EVE Information Portal [original thread]
Chokichi Ozuwara wrote: Hey Soundwave Still can't open my inventory in less than 2 minutes in a WH POS. Makes reshipping in a battle impossible. When are you guys going to fix that? I just found and fixed that problem about a minute ago, s...
- by CCP Optimal - at 2012.05.24 16:15:00
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17. Sticky:New dev blog: Unified inventory - in EVE Information Portal [original thread]
Hoshi wrote: If you are going to unify why not take the opportunity and put assets under it as well. Place them under a Remote Stations header or something. This is something we have on our backlog; either updating the look and feel of the a...
- by CCP Optimal - at 2012.05.04 16:33:00
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18. Sticky:New dev blog: Unified inventory - in EVE Information Portal [original thread]
Shandir wrote: CCP Optimal wrote: Harrigan VonStudly wrote: Excellent! I'd like to offer a small suggestion. Rather than type it all out again I'll just link it. Hopefully that's ok. Small suggestion offered inside This is somethin...
- by CCP Optimal - at 2012.05.04 16:28:00
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19. Sticky:New dev blog: Unified inventory - in EVE Information Portal [original thread]
Harrigan VonStudly wrote: Excellent! I'd like to offer a small suggestion. Rather than type it all out again I'll just link it. Hopefully that's ok. Small suggestion offered inside This is something we very much wanted to do, but due to ...
- by CCP Optimal - at 2012.05.04 09:10:00
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20. Sticky:New dev blog: Unified inventory - in EVE Information Portal [original thread]
Marwolaeth Arglwydd wrote: Looks and works well except when im trying to figure out which ship is which. Mine are all named and I sometimes forget what ship I named what. If we could have the ship type in brackets next to the ship name would be...
- by CCP Optimal - at 2012.05.04 08:56:00
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